MeltyMap’s MathMod 091.01 for WoT 9.1

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On March 29, 2013, in Mods World of Tanks, by admin

This mod was sourced from the Chinese Community Forums and is under development by MeltyMap. Adapted to the world of tanks 9.1.

Update: 19.06.2014

mathmodspg mathmodtd mathmodfaq mathmodtank

MeltyMap’s Math Mod 0.9.1.01

MeltyMap’sMathMod features:
- Minimalistic, Futuristic and Effective design
- Auto-configurable DAR system for Strategic mode
- Dynamic speed threshold circle with loading indicator
- Dynamic speed threshold circle for arcade and sniper mode
- Dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom
- Old server side cross-hairs
- Accurate damage indicator with 15s timer countdown
- Displaying current zoom level in sniper mode
- Target reloading time display
- Target chance to spot player in percentage and color coded distance display
- Target armor in current aim
- Player tank gun penetration in correct distance
- Target armor arc and penetration possibility

Video:

MeltyMap’s Protractor Mod features:
- Minimap enhancement
- Minimap zoom
- 445m spotting circle on MiniMap, with configurable size
- Maximum distance of drawing view box
- Gun Arc Critical Angle rulers
- Gun Constrains lines for MiniMap
- Precise vector strategic cursor for MiniMap
- Gun Direction lines for MiniMap
- Orange alert when battle timer reaches given time amount
- Effective armor calculation for all vehicles
- In-Game real-time clock

Update, fix:
- minimap view-range circle range display fixed

Installation:

1. Download and unzip
2. Folder 0.9.1 Copy and paste the folder World_of_Tanks \ res_mods

Download:

Melty Math MOD 0.9.1 - (10 Mb)

MeltyMap’s ProtractorMod 09101 [Critical Angles]

Arty MeltyMap sight 

Related posts:

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222 Responses to MeltyMap’s MathMod 091.01 for WoT 9.1

  1. MetaLogaN says:

    sir may I ask if you can make a color green crosshair of this? thx! and also the meters. my friend is asking color blind mode because he is color blind. sorry for my english

  2. Lee says:

    May I ask when an update to this sight may be uploaded? I’m usually not one to prune mod authors/uploaders, but this mod is one of the most elite sights I’ve come across~

  3. FireStorm says:

    I cant zoom in to sniper mode can you fix this pls ? it dont match in 0.8.5
    Thx

  4. rick says:

    Your mod is fantastic…….how about a 8.5 update….I ran your mod as is and i could not zoom in in sniper mode

    Thanks

  5. Silver Surfer says:

    Hi great mod use it all the time and yes I am addicted to it. Great job!!

    Any idea when the ETA will be of the version for WOT 085?

    Keep up the good work!

    TIA !

    • C.J says:

      the mod came with a no scroll ability, or xml file rather. Remove it in your gui folder, its name is “noScroll.XML” remove that and you can scroll into sniper mode

  6. rick says:

    You must fix this mod for 8.5……your mod..It is the work of genius

  7. Kaiz says:

    yes please update it to 8.5 :) the zoom doesnt working

  8. FireStorm says:

    Nice all functions are online now and i can use it THX a lot !!!! The best Mod i have ever seen !!!!

  9. rocket says:

    Great mod: the color needs to be a bit darker: desert maps hard to see.

  10. ludacris says:

    you can remove the minimap increase?

    or you could tell me which folder to eliminate the increase

    or you could change the button of increased “control” to “E” key

    could specify the function of each folder the following readme of the mods

    comfortable for easy installation

    • Bunnysmack says:

      can anyone tell me if this mod has been fixed yet for 8.5? last time I tried it I was unable to go into first person sniper view, has this been fixed now?

      • Tavillion says:

        Yes, it has been fixed. When 8.5 came out this page still had 0.5.0 out. The camera zoomout portion of that mod broke in 8.5. Shortly afterwards, however, 0.5.1 was released without the zoomout portion and works perfectly with 8.5.

        • larry says:

          how to remove the map feature that it enlarge the map to center of screen whenever i press the ctrl button??
          it seems to be cool , but i am experiencing a bug on that.. i cant click on some area most of the time,

  11. Lolziba says:

    Is anyone getting major fps drop with this mod? im loosing like 20fps

  12. Marcus says:

    I can’t seem to get this mod to work with XVM, is there a trick?

  13. AJ says:

    Dearest developer,

    I cannot zoom out. I am running no mods except for this one MeltyMap’s MathMod 0.5.1 for WoT 8.5. Please help. Thank you.

    - AJ

  14. Tronix says:

    I have problem with this mod I can not use it because my game closes by itself all the time, as soon as I go in and check tank tree so close it off my game. It also shuts off when I should go in and see what I can upgrade my tank. Please help me solve this problem. I’ve even try others of your mods and have the same problem. some info also is that I’m running the game on Swedish. And I’m running with nvidia graphics card.

  15. larry says:

    how to remove the map feature that it enlarge the map to center of screen whenever i press the ctrl button??
    it seems to be cool , but i am experiencing a bug on that.. i cant click on some area most of the time,

  16. F1UK says:

    Many thanks for this “MeltyMapsMathMod” this has shown me alot of information and has improved my game play 6fold, allbeit, it is a help mod but you would get all the real information in a real tank just like this, brings the game into more realism gameplay, have noticed alot in the last 5 games of installing this, gongrats on a very good mod. REP POINT ADDED TO YOU:)

  17. a says:

    remove control_modes.pyc in MeltyMapsMathMod.zip\scripts\client\avatarinputhandler\ and it works fine

  18. Lamp? says:

    just installed this mod, quite awsome, but got bug with it, spot lamp dont anymore go on when im spotted.

  19. PlayZXC says:

    brilliant mod thank you melty
    but …
    worked on 8.5 , on 8.6 doesn t work
    i ve replaced my folder with this one ” updated for 8.6″ and still don t work
    it pops me back to desktop after i launch the game with the mod.
    i tracked down the problem folder, but don t know what file is wrong.
    after removing the SCRIPTS folder frome res mods “leaving everything on place” the game starts.
    can anyone fix this please?
    thx advanced

  20. PlayZXC says:

    solved …
    thank you @a for u r post
    cheers

  21. DODO says:

    why i can’t see the penetration indicator and i can’t un-zoom?

  22. Kolilla says:

    Zoom dont work

  23. frank says:

    Perfect mod but actual i can only zoom to factor 8 in 0.8.6 sniper-mode and not to factor 16 like in 0.8.5. Any Solutions for that ?

    Regards, Frank

  24. tom says:

    Works great but why is the zoom factor up to only x8? any solutions to that?

  25. admiral says:

    hi..where to copy the ‘vehicle name’ & readme file? thanks

  26. Ben says:

    Hey, Really enjoy the mod, though the 8.6 version doesn’t seem to have a working armor pen thingy

  27. Carnage says:

    I also have the Problem with the disfunctional Armor Penetration info. Whereever i am aiming it gives me a 100/150 Value. The Crosshair Color change works though.

  28. Axel says:

    For me I have the problem that battle does not start when using the mod. If I remove the control_modes.pyc battle starts, but without all that pen and angle thingy in crosshair.
    It was clean reinstallation of client 0.8.6.

  29. martinez says:

    I have to combine this sight with “certain” zoom mode. But I still love MM’s 4-8-16x zoom!

    and I got 150/100 problem too lel. But it’s still okay for now, it still show enemy’s armor in green/red :P

  30. Balltip says:

    Please rework the load indicator! Make some sort of big green blob that lights up immediately a shell is loaded, and stays lit until you fire. as it is now all you get is a short ‘blip’ telling you that you’re ready to rock n roll. Other than that -Great mod!

  31. Majk says:

    I noticed circa 20fps drop after loading this mod, any ideas?

  32. Havenard says:

    This 6.4 version is currently conflicting with XVM, it only works if you remove the script and xml part.

    • Havenard says:

      To fix conflict with XVM remove file BattleTimer.swf !

      • Ravensby says:

        I removed the BattleTimer.swf file and it is still conflicting. I get to the load screen and it never enters battle. Any other suggestions on how to make it work?

  33. Kou says:

    No more 16x zoom in 8.6? How can I change this manually.

  34. Kou says:

    version 0.6.4 stopped my aim from remembering where it was at

  35. DesmoBiMBO says:

    How can I disable the jumping of the gun at firing in sniper mode? The mod don’t use the in game configuration of no effects in sniper mode.

    Thank you

  36. ludacris says:

    serves the 8.6 update in america?
    because it does not work?
    any way to remove the map with key gain “control”?

  37. Mocnav says:

    Hi.
    First of all – MetaLogaN is your wish (what you think) is a self fish. I think better idea will be create configuration file for setting colors, size a font etc. What you think, it will be better ?
    :)
    Regards

  38. Fregem says:

    love this mod.. i would just ask that you make the light blue colors of this mod easier to see. the light blue is a little TOO light making the sights and numbers very difficlut to see at times, otherwise an amazing mod sir.

  39. OzJester says:

    Without doubt, the best WoT mod out there, I love it! These days it’s the only mod I use, but I do have a couple of requests for additional features:

    1) Tank model names appearing on mini-map. I’ve seen this in other mods and it gives you a quick overview of the battlefield so you can identify weakspots and enemy movements, not just locations.

    2) A hull direction line on the mini-map. You’ve already got a directional line for the turret, could you include one for the hull as well? It helps me steer better!

    3) Removal of the scope shadow when in sniper mode. Helps to give better peripheral vision when aiming down the scope.

    Thanks!

  40. jerr0s says:

    dont work on 8.7

  41. Mirko says:

    Melty Map 8.7 don t work…

  42. DODO says:

    we are all waiting for the 8.7 mod fix!!! :)

  43. blazeit says:

    Waiting for the fix for 8.7. Great mod other than that.

    Is it possible to change the colors and transparency of the sight?

  44. Hard says:

    “MeltyMap’s MathMod 0.6.4 for WoT 8.7″ Are you sure ?

    Pls be sure for 8.7

    /——————————————————————————\
    BigWorld Release Client (compiled at 15:31:09 Jul 9 2013) starting on Wed Jul 24 15:48:34 2013
    Checking ./res_mods/0.8.7: mods found
    Traceback (most recent call last):
    File “scripts/client/Avatar.py”, line 6, in
    File “scripts/client/Vehicle.py”, line 5, in
    File “scripts/client/AvatarInputHandler/__init__.py”, line 3, in
    File “scripts/client/game.py”, line 2, in
    File “scripts/client/AreaDestructibles.py”, line 13, in
    File “scripts/client/helpers/bound_effects.py”, line 3, in
    File “scripts/client/BattleReplay.py”, line 31, in
    File “C:\Users\meltyMap\Downloads\serverAim\serveraim\control_modes.py”, line 22, in
    File “scripts/client/AvatarInputHandler/PostmortemDelay.py”, line 3, in
    File “scripts/client/AvatarInputHandler/DynamicCameras/ArcadeCamera.py”, line 31, in
    File “scripts/client/AvatarInputHandler/DynamicCameras/ArcadeCamera.py”, line 39, in ArcadeCamera
    AttributeError: class ImpulseReason has no attribute ‘EXPLOSION’
    EntityType::init: Could not load module Avatar.py

  45. Tob says:

    8.7 version dosent work for me

  46. MUH says:

    Test is working for me, but i cant modify anything since all config files are in russian letters.

  47. katakulli says:

    working for 8.7 now !!

    thx for mod..

  48. Daniel says:

    The test mod works fine, but i don’t like the zooming to much. Why is there standing test? Are you making a different for the game normal servers?
    Great Mod though!

  49. Joe says:

    All time 150/100… onto this when there will be a solution?

  50. Akos says:

    MeltyMapsMathMod_0.6.4(0.8.7 CT2) TEST!!! (1.2 Mb) is good
    thx :)

  51. Cyril says:

    Reedited for 0.8.7 zoom x30, map on caps lock
    Angles on minimap for artilery and anti tank
    http://dgd.lv/upload/dgd%20scoop0.8.7.rar

  52. yssi says:

    works but: 10 zooms are to much, 4/8/16/30 would be fine and zoom couldnt be switched with mousewheel. would be nice to fix this. big thx to u guys ;)

  53. Vlad says:

    zooms 4/8/16/24 is fine

  54. Exorbis says:

    So far so good I believe…

    Just one small thing : in-garage the clock + day is still in Russian.
    What is a ‘среда’ ??

    …oh, it means Wednesday I guess lol
    Any chance to change/adjust or even remove this ?

    Not that I mind a small course of days in the week in Russian :)

  55. Papke says:

    Damage indicator and armour calculator dont work.

  56. DODO says:

    can the “zoomOUT” be setted higher?

  57. sdfsg says:

    Tell me your definition of the moment.

  58. Mr.B says:

    Hi lads.
    Can u tell me why i have only X4 zoom?

  59. weko says:

    how to swith off Zoom Out ?

  60. blloobober says:

    1.
    map didn’t work -> meltymaps protractor-mod for filepathing and used these files from 8.6 meltymaps

    2.
    can’t change sniper view to normal view using the mousewheel

    3.
    hitfeedback doesn’t work (still the old one wehre you can’t see the direction)

  61. Cyril says:

    hitfeedback to me works great,
    sniper mode i made for me
    map works on caps lock
    how to turn of clock in garage i dont know

    • blloobober says:

      3.

      I.
      tested the mod again / without others (clean)
      -> old 8.6 hitfeedback still missing

      II.
      tested on multiple different computers
      multiple downloads of the mod (to be sure that the first data wasn’t damaged)

      ==> still same result: hitfeedback / damage indicator is missing

      _____________

      After a wotclient-update ~10mb the clock appeared (after! the 8.7 patch).
      I don’t think this clock is part of this mod.

      The “ingame real time clock” meant is the clock in the upper right corner in a battle (if i’m correct).

  62. Mirko says:

    Now work!! Fantastic!!! But can you insert the armour mod like Melty 8.6, and gigant minimap when we push Ctrl?

  63. Drcross says:

    can pls bring it to full functionality like 0.86

  64. Mr.B says:

    Its workin,just turn off that clock and will be great

  65. rinn says:

    Armor indicator (my own tank) in bottom center is missing. Need i turn it on ? Cant fix it. And clock in hangar is in russian language.. P.S. minimap zoom (ctrl) i fixed with xvm mod configurator.

    • blloobober says:

      use the old 8.6 ” MeltyMapProtractorSetting.xml ” in gui/flash for 8.7 (delete the 8.7 one)

      -> will get the old map + damaged module timer + armor indicator

  66. BalltazraX says:

    DUD when its full i cant w8 :)

  67. GoBraVo says:

    Working. but: hitfeedback / damage indicator is missing and remove the clock

  68. lOW_QUALITY says:

    Hi, could you add hitlog? … then it will be perfect

  69. Tee says:

    Thx Cyril for the adaptations! I found that the combination NoScroll = True and the extra zooms don’t work together (did work in 8.6). Any idea how come?

    • Tee says:

      Sorry, it’s not the combination, but the fact that I changed the extra zooms (I prefer the old setting with 2-4-8-16 and maybe add 24-30). When I do this, it reverts to standard settings.
      And indeed the armour indicator doesn’t work properly, as noted above.

  70. darkesttimes says:

    I liked this addon mainly duo to the rulers on the arty showing me how much space i had the zoom higher then 16 is abit too much if you ask me, cant wait until its working properly

  71. firefrog says:

    Whoa, folks, leave him be. The author is most probably some college senior writing his thesis or a father of two kids or both. In other words, he might have a real life. Honestly: either be patient until it’s done, or quit playing WoT, learn XML and flash programming and update the mods yourselves.

  72. cyril says:

    :p Everybody hellou
    trying to find glick with the scrooling from normal view to sniper… no any ideas how to do it correct work with x30 zoom, but after some playing tests i understand that is great gadget of zoom.
    i only open russian config and trying to port it on 0.8.7. couze i understand russian
    waiting 4 meltymaps mod couze i dont have anymore ideas how this mod to port ;(
    in russian webs of mods 4 wot ther is animated-5 with mod of armor

    • Banita_FC says:

      Delete NoScroll in gui file.and zoom will be working correct.BTW if u want delete clock-its russian language there delete logos in flash file.Enjoy.

  73. WhatInTheWoT says:

    Is it able to get back the recoil when shooting? I don’t like the no-recoil thing as it does not feel as good when shooting with big things.

  74. rinn says:

    How fix scrool zoom? Find ZoomX.xml in gui folder. Must be like this:

    <!–
    "True" – включение много-ступенчатого снайперского прицела
    "False" – отключение (равносильно отсутствию мода)
    если данный файл(gui/zoomX.xml) отсутствует – равносильно "False”
    –>

    True

    <!–
    значения устанавливаются аналогично оригинального gui/avatar_input_handler.xml
    возможно определить несколько значений до 10 включительно
    разделение значений знаком “пробел”
    возможно устанавливать не целые значения. например 0.5, 0.7, 2.8 и т.д.
    параметр в этом файле работает исключительно с True
    –>

    2 4 6 8 10 12 16 20 24 30

    Did it helped?

  75. rinn says:

    F**k you need NoScroll.xml file in the “gui” folder if U have problems scrooling to sniper mode with mouse.

    True

    Change it to False. Thats all. Sorry, to much vodka. :)

  76. cyril says:

    man u’re awesome! vodka sounds great, chears %)

  77. alberto says:

    Hi I love this mod continue like this, but I would just ask one last thing, I want the sniper mode is activated as in the previous version with the mouse if possible please thanks a greeting sorry for the English google translator

  78. hellsniper says:

    Hi, good work, but dont see last position of enemy in minimap. Please fix it.

  79. Longer says:

    Doesn’t work in sniper mode with 8.7.

    • G0thminister says:

      pls read other comments before posting – it is explained 4-5 times in the last 2 days….

      go to: games/worldoftanks/res_mods/0.8.7/gui and open the file NOSCROLL.XML with the editor – then set in the line: true
      the text to false – like explained in the file…

      problem solved….

  80. Cystof says:

    Will the sniper mod be fixed so that we don’t have to dig into the files?

  81. RED says:

    arty mod: SHELLS flight duration is WRONG

  82. habor says:

    how i can turn off the giant map when i press “ctrl”?
    many area where i cant click and tag in map

  83. PinHead__ says:

    Thanks Guy’s for this mod pack i really love this and really appreciate the continued update on when the patch’s come you guys are up to date …..Really would be lost with out this mod pack , cheers guys :)

  84. shaun says:

    why does this update not let you zoom in and out of Snipper mode useing your scroll wheel anymore its stops zooming in just before sniper mode so that i have to hit shift now to get in and out of it

  85. tc says:

    Sniper not working

  86. tc says:

    fixed… edit file “noscroll” set to false

  87. xyz2223 says:

    can’t work in sniper. maybe something wrong in it. thank you.

  88. xyz2223 says:

    it’s work now. thanks a lot.

    False

    false

  89. Jay says:

    Guys i cant get it to work. ir eally love and need this mod. can someone explain to me how to put it on my computer. im an idiot can u explain in dummy words?

  90. Banana says:

    cant see the vehicle names in the minimap
    rest is working

    hope so can help

  91. dave says:

    I like it but the gun dispersion it shows is so much different than the server side dispersion (the circle dose not match up with the server gun dispersion so i think my shots will be accurate but they fly off and miss) or is there way to fix it?

  92. rinn says:

    Cant see armor bar on bottom. I deleted all other mods. Made new folder but still the same… Any ideas? Is there other people with same problem?

  93. ludacris says:

    as you remove the map zoom mode control?

    because sometimes I can not mark on the map with the mouse?

    NOTE: the super zoom sniper mode is not legal in the game, I will remove

  94. punisher007 says:

    here’s how to fix the zoom (can’t zoom past the gun barrel) problem with the latest melty’s 0.8.7.01.
    go into res_mods/gui folder and right click on NoScroll.xml and click edit and change the true to false, save it and thats it, just reload world of tanks.

    • ludacris says:

      thanks this works with all versions to date 8.8

      have no idea which file you can edit the resulting press zoom “control” key?

      may be this:

        
           True
          
             gui / maps / ingame / aim / gun_marker_blue.dds
             64 64
            
              
                 13 0 26 13
                 13 13
              
              
                 26 0 39 13
                 13 13
              
              
                 39 0 52 13
                 13 13
              
              
                 0 0 13 13
                 13 13
              
              
                 0 13 21 34
                 21 21
              
            
          

  95. asddderererererere says:

    IF U CANT SCROLL INTO SNIPER MODE – DELETE THE “scroll” FILE !!!

  96. ludacris says:

    any idea how to remove the zoom when you press CONTROL?

  97. Nyakhmar says:

    My Sir, your Mod is beautiful but it’s okay for CW and ESL ? Thanks for that. Godd luck.

  98. Rumcayzz says:

    Version 0.8.8 does not work for me. Someone that works?

  99. colin says:

    Where can I get damage panel from second screen??

  100. Jimmi says:

    hi

    any have problem with info about reloading time for enemy tanks in this mod ???

    it’s show to me all the time 12,45 s

    thx

  101. ludacris says:

    8.8 only works for NoScroll edit the post from true to false

    any idea how to remove the zoom when you press control?

  102. Andrew says:

    In ver 8.8 this mod doesn’t work correctly.

  103. me says:

    Can you tell me which files i need to effective armor calculation thx

  104. ludacris says:

    thanks this works with all versions to date 8.8

    have no idea which file you can edit the resulting press zoom “control” key?

    may be this:

    ServerCross.xml
       arcadeMode
         serverGunMarkerEnableTrue serverGunMarkerEnable
         erverGunMarker
           64 64 size
           elems
             top
               13 0 26 13 mapping
              size 13 13 size
            
            
               26 0 39 13
               13 13
             right
             bottom
               mapping 39 0 52 13 mapping
               size> 13 13
             bottom
             left>
               0 0 13 13
               size 13 13 size
             left>
             center
               mapping 0 13 21 34 mapping
               size> 21 21 </ size
             center
           elems
    serverGunMarker

    or could tell me alter that file thing?

  105. knoblocha54 says:

    This version of 0.8.9.01 isnt ok. I tried it with XVM 5.0.1 test 1.
    It contains only some basic features. Some calculations doesnt work (f.e. other player reloading time, …)
    It contains some additional settings for enhanced RadialMenu (it overwrote my own settings, and all texts was in russian).

    Bye

  106. xXxDSMer says:

    sniper mode always says x4, arty mode not a damn thing works (auto gun set, shell travel time nothing… only the blue server reticle works), and why the fuck’s this metlymath so different from the previous one?
    Can we get some damn consistency with this mod instead of things constantly changing?!
    And can we get a mod that actually works?

  107. xXxDSMer says:

    sniper mode always says x4, the center of screen reticle does’nt change size with zoom

    arty mode not a dang thing works (auto gun set, shell travel time nothing… only the blue server reticle works),

    and idk what else isn’t working – this mod’s in such a mess right now I stopped trying to figure out how many different ways its messed up right now.

    and why the heck is this metlymath so different from the previous one?
    Can we get some consistency with this mod instead of things constantly changing?!
    And can we get a mod that actually works?!

  108. ludacris says:

    a way to set the zoom is too sensitive?

    -the sniper zoom indicator on the distance correctly says no, just say x4

    -on the menu the menu options do not come reticles to choose which you want to see

    -anyone else have problems with fps?

    -the menu by pressing z out in Russian?

    someone else happens? any way to correct it?

    the lead time is taken from the original?

  109. HaymakerRC says:

    I have the same problems as above and when i press z it is all in Russian!

    • ludacris says:

      I have that problem too, asks apart both at the same time

      example: help! and mark the map in a click

      • ludacris says:

        I discovered the problem just delete the folder called: Scaleform

        found: scripts / client / gui / Scaleform /

        anyone knows how to look reticle options in options? I see only normal mod not

  110. Ithamander says:

    To remove the Russian radial wheel menu you have to go into scripts>client>gui>Scaleform.

    Delete both of the things titled radialmenu

  111. ian says:

    I cant zoom past x4 how do I edit it so it will go to x30

  112. паразит says:

    mod_deggies&melty_pricel_8.9 поставил этот прицел но на об416 угн посередине экрана в файле менял труе на фалсе но не помогает что не так

  113. Kou says:

    game doesnt load with the “test” version uploaded here as of this posting. well, GAME loads but battles stay on the loading screen

  114. z0d says:

    The default zoom setting doesn’t work, it always remembers the zoom level… Look into it pretty please?

  115. Papai Urso Havenard says:

    I made a patch for this mod to fix the minimap radius and distance markers being displayed incorrectly in smaller maps.

    https://mega.co.nz/#!u8hEAQSI!bkGt0Q9rtD9t0w1QroJLyB7GwPgExcCIb_2sHPSvmZc

  116. Shaundaguy says:

    yea, im enjoying the zooms and all taht but i believe therei s a problem, the aim time needs to be calibrated, its off and well i know its off, that’s because the aiming circle doesnt decrease at all when my gun finishes reloading and when i shott right after its done reloading the bullet goes way off, but when i wait for like 1 sec after the reloading the shot goes in the right direction.

  117. durrem says:

    What other files do I need besides the DamageIndicator.swf file to get the just directional damage indicator working? It only stays on my screen for 2 or 3 seconds before going away.

  118. gigi says:

    how can i see the enemy last known position ?

  119. Marc says:

    Great mod, having an issue though where the sniper mode view turns with the hull. How do I get the turret to stay in the direction i’m already looking when turning the hull and in sniper mode?

  120. Darkesttimes says:

    hey man not working for me for 8.11 atm game crashes right after starting up, i know its because of this mod due to the fact i only use this mod and without it the game starts fine tyvm gl and keep it up

    • Maldevius says:

      This is constantly happening to me too. Hope they will fix it soon, this is the best mode! Without it I am like half skilled – I cant hit enemy tank :D

  121. Unknown says:

    All errors are related to python compiling version

  122. junglist123 says:

    This does NOT work for 8.11
    Im not getting crash but if I go to sniper mod and exit it there is still blue circle on the spot where I was aiming in the sniper mod. Its bugged, looking forward when its gonna be functional just like on 8.10

  123. petrd says:

    Same here, game 8.11 crashes right after starting. Mod is great! Thx for it.

  124. Wiesel says:

    How can i get ONLY the old serverside crosshair to work from this mod? Thats all i need.

  125. Uncle goose says:

    This mod still doesn’t work like it should, no markings on the minimap and aiming circle is behaving strangely.

  126. alberto says:

    hola pero cada vez que borro el archivo NoScroll y entro al juego se queda en la barra de carga y no avanza mas al inicar la batalla espero lo arreglen porfavor

  127. ajde_da_ga_merimooo says:

    Pls, remove ,2nd circle, for SERVER CROSSHAIR in this melthy map mod, its, bullshit…

  128. giorgio says:

    anyone knows how to change the countdown of damage indicator?..without other mods of this page

  129. WarthogCC says:

    There is a new strange behavior with the Zoom indicator now. ZoomX works fine. I put my old settings in there and it functions normally.

    For troubleshooting purposes I temporarily installed a separate zoom indicator (outside of Melty’s coding) just to see if it’s actually the zoom that’s different, or just the numbers that display. That indicator will tell you the correct zoom factors: 2x, 4x, 6x, 8x, 10x, 12x, 16x, 20x, 24x, 30x.

    The zoom indicator that is part of Melty’s older versions used to match in and read normally. But now it reads as: 2.22x, 4.44x, 6.67x, 8.89x, 11.11x, 13.33x, 17.78x, 22.22x, 26.67x, 33.33x. The other indicator still reads normally.

    I tried looking for different variable differences in the old and new, but I’m stumped. Anyone else have this issue? I have screenshots if anyone wants to see them.

  130. alberto says:

    cuando borro el archivo NO SCROLL deja de funcionar porque???

  131. hendrik says:

    Can u add color blind mode, i cant see red so its hard for me to see

  132. daimon says:

    Although this mod has potential with the additional information it tries to expose, the reticle is poorly designed. I’d suggest going back to the original, standard diagonal reticles and build upon that.

    The current reticle of this mode not only poorly delivers new information but it does so with standard information as well. The gun position reticle is incredibly inconspicuous and makes the player hesitate to when shooting in arcade mode because it is not clear whether the target is locked or not. Reloading countdown is not visible enough. The problem comes especially apparent with tanks with magazines. Everything is too transparent and too many visual elements are non functional and thus distracting.

    As I said, this mod is promising with potential and it would be a shame if it didn’t get the chance to fulfill it.

  133. TimeDeatH says:

    I had a part of this mod working with deegies crosshair mod before 8.11, which was the top screen part that showed where you got hit from and how many seconds expire after youve been hit. Is there any way to strip everything else out of this mod and just have that?

  134. dario333 says:

    I noticed if you just delete the NoScroll file the game doesn’t work. So you just have to open NoScroll with Notepad and in line 11 change:

    True
    to
    False

  135. ich says:

    The game be activated. But the program is not completed correctly is aborted at the end of the game.
    It is bad “aim.pyc” cause.
    Time stamp is troubled file “2014/2/10, 18:52:31″ of.

    I was able to repair time stamp is obtained from another site file “2014/2 / 10,19:14:20″.
    I do not know the difference of their program.

    The display position of the display angle of fire and clock shifts If you turn off the “mini-map” also.
    Is this a problem from a previous version?

  136. pet says:

    it is good, but my FPS did go down, how can I get back standart withiut downloading whole WOT?

    • Lucky says:

      go in your wot map/res_mods/0.9 and then delet all expect the “readme” data, then you may kill :D the xvm map too, you find the map below the 0.9 map

  137. Mate says:

    Not working with 0.9.0. Cannot find a link to download the 090.01 version.

  138. Iclamer says:

    The mods supposed to work on 0.9, but doesn’t. Can anyone fix it??
    I would be very gratefull

  139. Bogdan says:

    Not working on 9.0. Launcher crash before login page

  140. Harry says:

    So where is the file for 9.0? I can only see the one for 8.11.

  141. KuKu says:

    Not working on 9.0 – the title says 9.0, but the download link says 0.8.11

  142. grou says:

    Not working on 9.0.
    control_modes.pyc error.

  143. usireb says:

    Thanks to all team that u made this mod and this game easier. Can u please place here some guide, how to place all folders or subfolders to res_mod 9.0 right way to avoid crash of launcher. Thank u

  144. Mike says:

    I can confirm the same fault, the game starts to load but crashes to the desktop before you even get into the garage.

  145. cudak says:

    But seriously, can anyone competent direct us to the v090.01 download?

  146. yutaka says:

    Where is downloadlink?

  147. usireb says:

    I tried to solve this problem. Seems me the problem is with file /res_modes/9.0/scripts/client/AvatarInputHandler/control_modes.pyc

    I removed folder “scripts” and game started. BUT crosschair is static permanently on left side and zoom is working but I am not sure if it is 30x

    Can u fix this file please?

  148. deco says:

    Thank you for an offer for provisional version.
    I am waiting for your work completion.

  149. LaTaPha says:

    Tks Gods, eveything is ok <3

  150. ken says:

    what happened to the 40 x zoom. the version of the mod for WoT 9.0 only zooms to 8x.

  151. Bogdan says:

    “Hey tankers! As many of you MathMod fans should know by now, MeltyMap’s is no longer developing his famous mod.”
    However, another guy develop it now :)
    http://forum.worldoftanks.com/index.php?/topic/331285-090-meltymaps-mathmod/

    It work ;)

  152. maxi says:

    Is there any chance that 8.11 meltymap adjusted to 9.0? this 9.0 download files are different from previous 8.11 files. some files are missing. and 30x zoom does not working and server reticule not working too. and the forum one I am using it now. but it looks like without xvm mod installed that server reticule does not working. i am not sure. just the 8.11 here had fine server reticule and 30x zoom standalone. so I liked it.

  153. mario says:

    Hello !!! I have a problem with this mod: the zoom maxim is x8 !!! WHY????

  154. dIRK says:

    I do what you say but it doesnt change anything

  155. Andrey says:

    Mod NOT WORKING for world of tanks 9.1
    Please update, can’t play without it :P
    Screen freezes on “refreshing crew members” after login.
    After deleting application from flash folder, map not loading at all.
    Please make it work ;-)

  156. Ma says:

    when 0.9.1 update?

  157. cipinko says:

    ahoj me to nejde vubec hodi me to do garaze a porad se me toci znak WoT a je tam aktualizace tankistu a vubec me to nikam nepusti

  158. NLT says:

    Dear developer, the mod isn’t working for version 9.11.

    The game loads but it gets stuck on “updating tankers”. I uninstalled all the other mods and tried with this one in isolation to make sure it’s the root cause of the issue.

  159. Moonshiner says:

    Hi there, i’v used this mod for 5 or 6 patches now. love it. But, 9.1 update for this mod isnt working for me. I downloaded this 8mb zip, instaling or configuring is a ‘no brainer’. When i log into my game account, screen gets locked in ‘updating tankers’ indefinately. I have no other modes, no tweaks to game files – clean 9.1 patch isntaled. Cn some one help me out please ? Thanks in advance.

  160. Itisme says:

    I have the same problem, please fix the mod so I can enjoy WoT once more, thank you !

  161. ubekqubek says:

    I have the same problem as Moonshiner, but the screen with text “updating tankers” appears with every single mod, so it’s maybe problem with 9.1 patch, not with this mod

  162. Gwyllgi says:

    Doesnt work for 0.9.1, pls fix it..

  163. Minisce says:

    if you “only” need the mod to work, 1. delete the xvm folder (inside the 8mb zip file) 2. inside the 0.9.1/gui, delete the flash folder 3. delete these .swf files: “battle, DamagePanel (not sure if it’s to be deleted, but i deleted it anyway), and anything below the MeltyMapProtractorSetting.xml BUT the Minimap.swf 4. that’s it, the mod works, with some bugs tho
    *this alternate way came from comparing the 9.1 mod with the previous 9.0 mod, if you have questions, download and compare them by yourselves
    *no hard feelings, eh, author… but this 9.1 mod’s attempt to “improve” the mod turned out to be buggy

  164. Moonshiner says:

    Ok, so well done fixing it for 9.1, but … Whats wrong with minimap enhancements, server side aim ? Is this no longer a part of the mod ? These were only reasons i was using this mod, espetialy server side aim … Sufice to say then, another mod gon falt ? ….

  165. hidden111 says:

    Sniper mode is black – is not seen nothing: (

  166. hidden111 says:

    This is my problem
    http://www.fastimages.eu/?v=shot03unu.jpg

    help me ,please

  167. Yopi says:

    love this mods but since 9.1 sniper zoom mode not work, dark screen when press shift
    please fix this problem. thanks:)

  168. lizard280 says:

    playing on 9.1 when in sniper I get a pure black screen which means that I’ve been unable to use this amazing sexy reticle mod. It’s one of 2 mods I use but the second only affects the startup screen and the cog loading animation.

  169. Krasa says:

    Mod is awesome but when I press “shift” there is a v. dark sniper mode… everything is black. How can I fix that???

  170. Shrew says:

    How do you edit the size of the reticle? If I remember, last patch it was actually smaller, and now it feels much larger. How would I make the reticle, say 50% smaller? I thought I was on to something when editing MeltyMapModSetting.xml but it only changed the size of everything that wasn’t the reticle http://imgur.com/a/J9bjz#0

  171. Candian Jesus says:

    In 9.1 the screen goes black in sniper mode with regular tanks, but not with Artillery. Is there something I copied wrong, or is it a common Problem?

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