mod for WOT

New mod Navigator for World of Tanks 0.9.19.1.1 (3 version)

Considering the variety of additional subprograms developed for the game “World of Tanks”, they can be divided into two groups: made for beauty and benefit to the gamer during the battle. The latter should include a new development of the Navigator for World of tanks. The name speaks for itself. The route is pre-programmed. That’s just not working at all locations. But these are trifles in comparison with its functional.

On the mini-map shows the places showing where it is best to become, in order to fire more efficiently against the enemy. Moreover, after approaching such a site, the player will find out that a thick line appeared on the surface, along which it is necessary to go to the specified point.

mod for WOT

By the color of the route sign it’s easy to understand that it’s better not to stick to the heavy tank here – the engine’s power will not be enough to drag the steel giant onto a steep slope, but on the light tank this task will do. Also, on the ground, there are conventional signs, which will need to perform this or that maneuver to continue the movement – to make a turn or a few meters to pass backwards. A nice bonus was the bright line of the boundary of the game location and the contrast dotted line showing the base area.

Download:

New mod Navigator (67 MB)

Option from 3D Acceleration ProTank (2 MB)

 Version from pavel3333 (1 MB)

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11 thoughts on “New mod Navigator for World of Tanks 0.9.19.1.1 (3 version)

  1. Fucking game of goats!!! Nice, now you show every fucking bot in game how to be a goat. Are u retarded or what???

    • https://worldoftanks.com/en/news/general-news/forbidden-mods/

      “2. Mods that provide a gameplay advantage in what we believe to be a positive way. These will be considered “good” for the time being, and may even inspire official game features.
      3. Mods that provide a gameplay advantage in what we believe to be a negative way. These are classified as cheats, and are illegal going forward.”

      The last example of mods giving a negative gameplay advantage:
      “Any direct alteration of the physical properties, performance characteristics, or effects of any vehicle or object in the game, or otherwise subverting the game rules.”

      I’m not going to decide as I’ll stay playing vanilla, but it was fun to see how to mod people have started to use look. Shouldn’t be allowed imo. But interpret the rules as you like, and be ready for a ban if you break them.

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